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Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000.
Gameloft creates games for all digital platforms, two of which are featured in the Top 10 iOS Games by All-Time Worldwide Downloads from App Annie.
Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®.
Gameloft distributes its games in over 100 countries and employs 4,600 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games with Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies.
Gameloft is a Vivendi company.
All trademarks referenced above are owned by their respective trademark owners.
Provide high-quality 2D assets (fake screen, items, buttons, banners, game icons, and modify assets ) for projects required.
Work closely with Producer, Game Designers, Developers, Lead Artist and Art team.
Artistic & Technical responsibilities
Produce high-quality 2D assets and textures
Design and create game elements such as user interface, buttons, objects, avatars, textures, backgrounds and more.
Design banners and websites.
Resize and re-layout existing designs to other sizes, based on the specs and guidelines provided
Possess a good understanding of composition, lighting, color, proportion, perspective
Possess a good understanding of style guidelines, design process and creative workflow
Actively detect and solve problems encountered in your projects
Ensure quality meets expectations and direction from the Producer / Lead / Supervisor
Solve problems, propose ideas on how we could improve work efficiency.
Deliver artworks in a timely manner and with required quality standard
Academic background in Arts or equivalent to Graphic Design major
UI / UX knowledge
Experience in Photoshop
Willingness to learn Basic 3Ds Max (Modeling, Open files, Export, Load texture (material), Check UW is a plus
General knowledge of composition, color, shading, lighting, post-processing
Knowledge of human anatomy, proportion and perspective
Knowledge of pixel art
Ability to adapt to different stylistic guidelines
Ability to resolve any artistic or technical issues
Ability to improve and optimize existing assets
Experience in 2D Art : digital painting and illustration is a plus
Good ownership & interpersonal skills
Work Location and Hour :
Work location : 26 Ung Van Khiem, Binh Thanh, HCMC (hybrid working model)
Work hours : 08 : 30 A.M - 06 : 00 P.M, Monday - Friday
What We Offer :
An attractive salary, with Tet Holiday bonus ("13th-month salary"), and other performance bonuses paid every 2 quarters, or on the spot.
Full coverage of SI, HI, UI, and extra insurance (PTI).
A hybrid working model.
A range of policies to support employees physically, mentally and emotionally while working from home.
A dynamic workplace environment, with over 18 nationalities, where hundreds of world-renowned game titles (Asphalt, Minion Rush, Modern Combat, Dungeon Hunter etc.) were born.
An open-space office, a cafeteria, a terrace and a Gaming Area.
Other benefits from "One of the best companies to work for in Asia 2021" (#HRAA2021).
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