Artistic and Technical Responsibilities
Produce high-quality 2D assets and textures
Performing graphical work assigned by producers, delegate work to your team members.
Help superiors to evaluate team members’ performance.
Give necessary training and guidance to junior artists in your team
Master all the necessary tools
Actively detect and solve problems encountered in your projects.
Inspire, Train, coach and mentor Junior Artists
To help supervisors with training work shop and seminars and to share knowledge and experiences.
Problem solving, propose ideas on how we could improve work efficiency.
Contribution in Management
Actively following up, able to detect bugs, analyses and presents solutions
Thorough and organized, allowing you to work with goals and to see a project through to its end within given deadlines
Good understanding in style guidelines, design process and creative workflow
Work closely with the Art Lead and the Studio Lead Artist
Contribute to good working environment for the team
Possess a library of 2D references to use and to share with the art team
Foresee future mistakes and prevent them from happening
Produce, check and update 2D documentation
Report your tasks status to your supervisors or producers when required
Academic background in Arts or equivalent
Advance level in Photoshop
Great understanding about human anatomy, proportion and perspective
Great understanding of composition, color, shading, lighting, post-processing
Understanding about graphic design.
Game art experience : Motivated and passionate about game art, good understanding of game art
Advance level in 2D Art : hand-drawing, digital painting, design and illustration
Good English oral communication skill : able to read English emails and reply
Team work : Cooperate with team members and actively provide support
Passion for playing video games across multiple platforms
Basic leadership skills over juniors