Ubisoft is committed to enriching players lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, youll grow and collaborate with highly talented teams from around the world.
Located in Da Nang, Vietnam, a hotbed for tech and culture also known as one of the best cities to live in Asia, the newest studio focuses on developing a diverse catalogue of fun-packed casual genre from instant games to Creation HD PC & next Gen Console games - first to be built and shipped from Ubisoft Vietnam.
By bringing the best creative and engineering talents from Vietnam, SEA and the World together, and allowing them to thrive in a dynamic and modern international work and living environment, Ubisoft Da Nang is the place to be to begin your journey in game development or take the big next step in your career.
As a Graphic Design Intern, you will work under the supervision of the Marketing Product Manager and create high quality visual assets for the worldwide / internal marketing campaigns of Ubisoft Nano, and a wide collection of games.
Key responsibilties include :
Participate in the brand visual identity definition / style guide creation and its application across all our assets.
Ensure all assets created reach required quality level and are in coherence with the artistic direction and visual identity of each game.
Produce all required assets for the marketing campaigns and community activations : business presentations, community posts, AppStore metadata (icons, screenshots, key-art, logo, PR, community, videos, style guides etc), banners, digital posters
Work with the Production Artists of the Studio and the Marketing Artist in order to make sure Marketing assets are consistent with the games.
Student of Bachelor in art media, graphic design, communication arts or equivalent relevant study field.
Familiar with Figma / XD, Photoshop, Illustrator, Powerpoint or other visual design tools
Great understanding and use of composition and color theory, and have knowledge of graphic / visual / stylistic trends in art, film and games.
Excellent communication and organization skills, team spirit and pro-activity.
Good Command of Spoken English
As a plus :
Knowledge of AfterFX and Premiere
Knowledge of Blender, particle effects creation programs (e.g. combustion, trapcode, particle illusion, Fork), 2D particles, as well as photography and more traditional arts.
An international, professional, collaborative, modern, and creative environment
Creative & endless fun projects
Flexible working time
Team building, Lunar New year Celebration, Projects celebration
Beers and treats every Friday (yay!)
Free in-house entertainment facilities (ping pong, PS4, PS5, Arcade Machine),fresh fruit, coffee, tea and snack (cookies, candies)