Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000.
Gameloft creates games for all digital platforms, two of which are featured in the Top 10 iOS Games by All-Time Worldwide Downloads from App Annie.
Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®.
Gameloft distributes its games in over 100 countries and employs 4,700 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games with Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies.
Gameloft is a Vivendi company.
Gameloft SAIGON Studio : Started from 2004 with the very first studio opened in the center of Ho Chi Minh City, Gameloft had the main mission of porting Java game creation to a few hundred different feature phones.
Now we have successfully launched a new creation project : APPLAYDU, which is a hit worldwide among children and parents.
We have been standing among the worldwide leaders in mobile gaming industry because we are built on core values that lead our company to innovate and anticipate for the best gaming experience, from mobile phones, smartphones and tablets to set top boxes, connected TVs and consoles.
We are passionate about everything we do about our games, our company and our industry. We take chances on people, we favor taking a risk on promising aspirants who fit in our culture and project themselves with us over the long term.
We emphasize diversity in all facets of the company, from whom we recruit to how we build teams and studios. It is by combining the diverse talents and backgrounds of our multicultural group that we achieve greatness.
We boldly embrace change and have the means and the will to tackle any endeavor. We are proud of our ability to adapt quickly and evolve, always staying true to our entrepreneurial spirit.
We constantly push ourselves to act as leaders : to take initiative, challenge the status quo, and bring solutions to improve Gameloft every day.
We do not shy away from adversity. This is what gives us a competitive edge.
Aiming to generate innovative and creative games for fast growing technologies, we are constantly looking for the best talents in our field.
Gameloft is a Vivendi company. All trademarks referenced above are owned by their respective trademark owners.
As a Game Economic Designer, your responsibility is to understand how a game works as a service for its customers and how the customers behave in it, identifying and developing the purchase drivers in the game economy context, and providing constant data-driven recommendation on design, tuning and pricing in order to improve game financial performance.
To do this, pre-release, you’re able to design the virtual products a game will offer, define metrics that allow you to individually measure their impact in a given title, and work closely with the development team to see those design refined and metrics implemented.
Once the game is launched, you’re able to analyze the collected data and report which are the performing / underperforming aspects of the game economic model, why, and provide solutions to Gameloft management.
Defining the virtual products and their statistics with the development team, and understanding how each of them contributes to the game dynamics.
Identifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers.
Work closely with the design team to optimize existing design for free to play mechanics
Work closely with the development team to see those designs refined and metrics implemented
Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability.
Managing pricing as to create specific price point roles, implement selling strategies for higher price points.
Regularly provide user feedback and stat / price point tuning to development team based on play testing, during both game development and post-release.
Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators, then report suggestions for the game design or strategy accordingly.
Determining supplementary virtual features , such as currency, shop items, menu design, and audio direction.
Support to coach, mentor, train, organize to build a solid GD team
Supporting Studio Lead Game Designer to :
Reporting to Studio Lead Game Designer and Producer.
Skills & Experience :
Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game.
Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them.
Strong econometrics skills, able to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data.
Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.
Mastery of Excel.
Advanced understanding of SQL.
Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones.
Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance.
Understanding of client / server architecture and data collecting pipeline and mining
Good organization skill.
Meticulousness & quality oriented.
Previous experience in econometrics / data mining
Mastering of UI prototyping tools such as Flash
Experience in community managing, marketing or product manager
Previous experience as game designer, social designer or gambling designer
Why join the Gameloft universe?
What we offer
We can’t wait to find our next great talent!