Da Nang, VN
5 ngày trước

Job Description

The Animator creates animation for characters and / or objects based on rigged 3D models, and contributes to the visual elements of the gameplay and / or cutscenes.


  • Create high-quality animations while optimizing them to meet technical constraints and making any changes that are requested based on the artistic direction
  • Collaborate and supervise the Rigger to deliver a rig compatible with technical constraints & creative needs
  • Work in close collaboration with the Lead Art and programmers to understand the quality objectives, gameplay intentions and engine capacities in order to anticipate the in-game look of the animations
  • Interact with Technical Artist to define Character Animation Pipeline needs and improvements
  • Be able to prototype animation systems that will serve as a basis for animation and gameplay-related discussions
  • Be able to build animations used across several rigs / outfits with minimum rework.
  • Help estimate the time required to carry out own tasks and manage time to meet deadlines
  • Bonus : Able to perform basic rigs. Able to exploit existing animation systems.
  • Qualifications

  • Preferably with a college diploma in 3D for video games or equivalent
  • Experience in video game animation
  • Experience with Maya
  • In-depth understanding of movement in space
  • Aesthetic sense & Attention to detail
  • Deep understanding of anatomy and motion
  • Ability to adapt to change, flexible, open-minded
  • Ability to receive, seek and provide constructive criticism
  • Clear Communication skill
  • Báo cáo công việc này

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