Ubisoft is committed to enriching players lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, youll grow and collaborate with highly talented teams from around the world.
Located in Da Nang, Vietnam, a hotbed for tech and culture also known as one of the best cities to live in Asia, the newest studio focuses on bringing Ubisoft Worlds to hyper-casual audiences with a catalog of instant party games and develeping Creation HD PC & next Gen Console games - first to be built and shipped from Ubisoft Vietnam.
By bringing the best creative and engineering talents from Vietnam, SEA and the World together, and allowing them to thrive in a dynamic and modern international work and living environment, Ubisoft Da Nang is the place to be to begin your journey in game development or take the big next step in your career.
We are looking for a highly talented and motivated person willing to build and ship the first console & PC game from Ubisoft Vietnam.
The Lead Level Artist will collaborate in following up on the art teams work, coach team members, and validate production outcomes while overseeing part of the development of the game.
Assist in the production of graphic assets (level art, characters) according to the projects needs;
Know the games storyline and gameplay (game design documents) and adjust the work to reflect these elements;
Create roughs of the models for the level design team;
Responsible for the quality of the models and ensure that they are produced on time;
Prioritize and assign tasks to team members;
Conduct follow-ups on the advancement of the work of the team;
Provide weekly reviews for the Associate Producer on the progress of the work carried out by the team;
Suggest corrective measures to the Associate Producer when necessary so as to meet set objectives;
Participate in performance follow ups in collaboration with the project leader;
Know the technical and artistic constraints so as to properly direct / coach the team;
Oversee the correction of the teams bugs;
Contribute to the development of the games content;
Any other ad-hoc duties, if necessary;
Shipped AAA titles as a Senior / Lead Artist, with a largeexperience in the video game production (modeling / texture, level art / characters);
Good knowledge of 3Ds Max, Zbrush, Photoshop;
Knowledge of the technical constraints relating to real-time, the 3D engines, and level editors;
Experience in team management is a plus;
Ability to work in a team, with good leadership skills and to delegate work accordingly;
Excellent interpersonal and communication skills
An international, professional, collaborative, modern and creative environment
Attractive remuneration package
Creative & endless fun projects
Flexible working time
Premium healthcare insurance for you and your family
Team building, Lunar New year Celebration, Projects celebration
Beers and treats every Friday (yay!)
Free in-house entertainment facilities (PS5, Switch, Arcade Machine), coffee, tea and fresh fruits