Lead Unity Developer
Ubisoft
Da Nang, VN
1 ngày trước

Job Description

You will work closely with technical director and other programmers, as well as with other disciplines to fully create the prototypes and enhance the innovate gameplay features.

Responsibilities :

  • Create, debug, maintain, and optimize the game’s engine, editor, and related tools used for the game’s development.
  • Offer technical solutions, innovate and improve the quality of implementation, performance, and usability of the editor, tools, and toolchain as a whole
  • Keep the existing engine and tools up to date by the latest changes occurred in the development pipeline (e.g. new SDKs or middleware versions)
  • Implement new game features and services in close partnership with the content team of the project
  • Improve existing game features based on design requests
  • Be involved with rapid prototyping of new gameplay features
  • Develop the client-side components for highly scalable multiplayer games
  • Write technical design documents, for milestones and internal use.
  • Provide guidance / mentorship to other developers on the team
  • Work with project management to plan task scheduling / resource assignment / risk evaluation.
  • Qualifications

  • 5+ years professional experience in game development, of which one project already served in lead capacity.
  • 3+ of hands-on experience with Unity3D engine (editor and scripting)
  • Solid knowledge of C# and its related structures, design patterns and methodologies
  • Good knowledge of gameplay programming, AI techniques, etc.
  • Availability to work with new APIs and concepts
  • Solid understanding of 3D math (matrices, vectors, quaternions)
  • Able and interested to work a rapid iteration development environment
  • Able to communicate effectively with both technical and non-technical parties
  • Nice to have

  • Experience in cross-platform development and its associated issues, complications, platforms, pipelines and solutions.
  • Console, PC, mobile)

  • Solid experience working with high-end (HD) visuals including lighting, shaders (HLSL), animation trees, particles, etc.
  • Báo cáo công việc này
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